Category Criteria
Take a look at the criteria for each category in this year’s BRILLIANT Awards
Category criteria
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Projects that drive curiosity, exploration and real-world scientific thinking.
Evidence may include:
Student-led research or investigations
Practical experiments or fieldwork
Competitions or external collaborations
Testimonials demonstrating impact
Judging focuses on:
Creativity and originality
Impact on engagement and thinking skills
Real-world application
Strength of partnerships
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Initiatives that use technology to transform teaching and develop digital skills.
Evidence may include:
AI, coding, robotics, VR/AR
Student-led digital projects
Industry engagement
Technology embedded in delivery
Judging focuses on:
Innovation in use of technology
Impact on skills and engagement
Real-world relevance
Scalability
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Programmes developing problem-solving, design thinking and practical skills.
Evidence may include:
Student-built projects or prototypes
Competitions such as F1 in Schools or VEX Robotics
Industry collaboration
Real-world challenges
Judging focuses on:
Innovation and creativity
Practical application
Industry engagement
Learner impact
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Creative and cross-disciplinary work that builds confidence and expression.
Evidence may include:
Student work, exhibitions or performances
Digital and creative technology
Cross-curricular projects
Industry collaboration
Judging focuses on:
Originality and creativity
Engagement with industry
Impact on confidence and thinking
Innovation in approach
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Approaches that improve understanding, engagement and real-world application.
Evidence may include:
Innovative teaching methods
Competitions or challenges
Real-world applications
University or industry partnerships
Judging focuses on:
Innovation in delivery
Impact on understanding
Real-world relevance
Evidence of improved outcomes
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Innovation in Learning
Celebrating organisations transforming how young people learn through creativity, technology and new approaches to teaching.
Evidence may include:
New or reimagined teaching models or curriculum design
Use of technology to enhance learning experiences
Cross-disciplinary or project-based learning
Scalable approaches adopted across departments or organisations
Partnerships that enhance delivery or impact
Judging focuses on:
Innovation and originality in approach
Impact on learner engagement and outcomes
Use of technology or new methodologies
Scalability and sustainability
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Recognising partnerships between education and employers that bring real-world learning into education.
Evidence may include:
Employer-led projects, mentoring or experiences
Work placements, live briefs or co-designed curriculum
Long-term partnerships with measurable outcomes
Industry involvement in teaching or enrichment
Clear links to careers and pathways
Judging focuses on:
Strength and depth of partnership
Real-world relevance and application
Impact on skills, awareness and aspiration
Sustainability of the collaboration
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Recognising individuals and organisations driving system-level change across education.
Evidence may include:
Strategic initiatives influencing multiple schools or organisations
Leadership driving innovation in teaching and learning
Programmes improving outcomes at scale
Collaboration across sectors or regions
Thought leadership shaping future skills and education
Judging focuses on:
Vision and leadership impact
Scale and reach of influence
Measurable improvements in outcomes
Contribution to the wider education system
Criteria
Work must have taken place between January 2024 and July 2026
Projects may be entered into multiple relevant categories.
All entries must demonstrate clear impact and measurable outcomes.
Judging is fair, transparent and led by an expert panel.
NOTE: To maintain fairness, these awards are closed to submissions from previous awards cycles.
Key Information
Final Entry Deadline: 25 September 2026
Shortlist Announced: 13 October 2026
Awards Ceremony: 10 November 2026
Venue: Exhibition Centre at Liverpool Experience Campus